Research & Work
Graphics Compiler Engineer, Qualcomm (Adreno Graphics Compiler) — 2022–Present
• Focus on OpenGL API feature development and maintenance in Qualcomm's Adreno graphics high-level compiler.
• Summer 2021 Intern: Built an AMBER-based unit-testing framework for graphics and compute shaders; implemented package extensions based on team needs.
Student Researcher, Rubenstein & Yuen Group, Columbia University — 2024–Present
• Contributing to QExpress, a cross-platform optimizing compiler for neutral-atom, superconducting, and trapped-ion quantum computers.
Student Researcher, Bhattacharjee Group, Yale University — 2021–2024
• Developed, tested, and analyzed a quantum random-walk model for the two-alternative forced-choice (2AFC) decision problem (continuation of senior thesis).
Undergraduate Learning Assistant, Yale Dept. of Computer Science — 2021–2022
• Assisted instruction and student support for CPSC 474/574 and CPSC 201.
Student Researcher, Gerstein Bioinformatics Lab, Yale University — 2019–2021
• Full-stack development for PARSE, a tool prioritizing potentially causal RBP variants and LD variants related to disease.
Summer Research Intern, Jason Ernst Lab (Bruins in Genomics), UCLA — Summer 2020
• Implemented a machine-learning extension of the Sharpr-MRPA model for regulatory genomics analysis.
Research Intern, Radev Group (LILY), Yale University — Summer 2019
• Designed a hybrid extractive–abstractive model for multi-document summarization and tested baselines on the MultiNews dataset.
Research Intern, Holley-Bockelmann Group, Vanderbilt University
• Modeled physical consequences of the primordial black hole dark matter hypothesis using departmental compute resources.